﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Demo2
{
    class AiRuiKe:Hero
    {
        public AiRuiKe(string nickName, string heroName, string heroInfo, int attack, int defense, int speed)
            : base(nickName, heroName, heroInfo, attack, defense, speed)
        {
           
        }
        public void aSkill()
        {
            Console.WriteLine("碎石打击");
        }
        public void twoSkill()
        {
            Console.WriteLine("烈焰锚钩");
        }
        public void threeSkill()
        {
            Console.WriteLine("战斗咆哮");
        }
        public void info()
        {
            Console.WriteLine("我的昵称是{0}，我的英雄名叫{1},{2}，攻击{3}，防御{4}，速度{5}",base.NickName,base.HeroName,base.HeroInfo,base.Attack,base.Defense,base.speed);
        }
    }
}
